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cryed.doc
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1994-05-20
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========================================================================
This program will allow you to create your own screens for the
game Crystal Hammer. It will allow you to set up the brick layout,
and it won't allow you to edit any graphics, or background screens. I
originally wrote it because I could'nt handle not knowing what lied past
level 7. Now I know, so I don't play the game as much. (A warning to
diehard CH players...)
Comments/suggestions/contributions can be sent to
Kevin Umbach
15962 - 106 A Avenue
Edmonton, Alberta
Canada
T5P 0X5
I can also be contacted on the following bulletin boards in Edmonton:
Edmonton RCPM (403) 454-6093 \
AMIEX (403) 425-8352 / @ 1200bps 8N1 24hrs/7days
Source code is available by sending a disk and $5 to me at the above
address. (To cover postage/packaging,etc..)
HOW TO USE THIS PROGRAM
-----------------------
On the Crystal hammer disk there is a file called PRMLEVEL. This is the
file that contains the brick setup information. It is the file that the
CRYED program modifies to create new screens.
I highly recommend you make a BACKUP of this file so you can play the
original levels if you give up at making your own. Here is how to create
a backup file in CLI:
1> copy prmlevel prmlevel.backup
Now copy the CRYED program onto your CH disk. You should now be ready
to start creating your own customized screens. To run the editting program,
just enter the following command in cli:
1> cryed
When loaded and running, an editting grid, brick palette, and command list
should be displayed as well as the current brick to be plotted. The
current brick is indicated above the ^ character next to the brick palette.
The number inside each brick in the palette is the number of times it must
be hit before it 'breaks'. The solid white brick is unbreakable.
Here is some info you should know :
- there are 30 levels in the game
- each level has 20 rows and 18 columns of bricks
- there are 3 types of bricks
1. SOLID .. unbreakable, solid white in color
2. WHITE .. breakable, but dont fall when hit
3. COLORED .. breakable, falls when hit
- each breakable brick can be adjusted to handle 1 to 5 hits
before breaking
The commands listed may be invoked by clicking the left mouse button
on the command text. The command will be hilighted and the appropriate
action taken. The best way to learn how to edit a level is to load the
editor and play around with it.
Well I've said enough about the editor, so have fun creating bizzare,
colorful, and frustrating screens.
Kevin Feb'88
PS. Sorry about the 'Mickey Mouse' save & load commands. If an error occurs
while saving or loading a file, an error msg with the appropriate
amigabasic error number will be displayed and the program will continue
to run. Also try not to make any typing misteaks when entering the
filename. Especially a comma. Or the screen can get real messy. Sorry..
If I only had more time.......
===========================================================================